Design
Documentation
Narrative documentation
The Bottschild Affair is an AI-driven narrative design excercise where we as a team of devs implemented real time contextualisation into NPCs. The game is set in a lordly manor, where a murder has just occurred during a gala. It is on the player to have real conversations with the various NPCs & undertake tasks and mini-quests to uncover the mystery behind the murder. No prototype is presented as were unable to host an LLM for an extended period of time due to monetary constraints.​
​


Above: Narrative design structure to be uncovered by the player.

Above: Screenshot of Qwen 2.5 chatbot integration that allowed for structured humane responses.
Above: Screenshot of Json parsing that led to intelligent conversations and context updates that led the AI to act like a real person, hiding and revealing secrets as per the flow of the conversations.
